

It looked and performed just fantastic for a budget GPU with a first-gen dual core.ĭragon Age? No problem, I can even throw 4xAA with high details. F1 2010 has been confirmed to be released September 24.My rig is pretty much ancient, but it can hold it's own in many modern games.Ĭrysis runs pretty smoothly, sailing around 20 FPS (which isn't bad with the CryEngine 2) at 1680x1050 (native LCD res) with carefully selected settings, like lower physics but high shaders. Again, keep in mind that this is not officially supported so there may be graphical bugs but it gives us a very good idea of what to expect once Codemasters’ official DirectX 11 patch will be available.įollowing their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3.


The config file allows to tweak other settings as well such as bigger shadow- and cubemaps, improving the already impressive visuals even further.īelow is a batch of preview screens, showing the tweaked-out DirectX 11 mode in effect. There’s a good reason that Codemasters has not enabled this by default as some graphic bugs seem to be appearing such as in-game monitor screens that are not working. Switching the “directx forcedx9” setting to “false” in the hardware config.xml file forces the title to use the unofficial DirectX 11 mode. Following the F1 2010 PC/Console graphic comparisons, German PC Games magazine has made a very interesting scoop regarding Codemasters’ upcoming title.ĭespite the fact that the PC version of F1 2010 runs in DirectX 9 mode until Codemasters release their official DirectX 11 patch sometime after the release, the magazine’s experts have found out that the release version can be forced to use DirectX 11 by tinkering with the title’s config file.
